Final versiton of this program table is a little changed. Final one is this one.
| Oct 7 (Tue) 6:00-8:30 PM Registration & Welcome Party at SANJO Conference Hall |
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Oct 8 (Wed) |
Oct 9 (Thr) |
Oct 10 (Fri) |
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8:30 |
Registration |
Registration |
Registration |
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9:00 |
Opening |
Invited Talk |
Invited Talk |
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9:20 |
Invited Talk |
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10:00 |
Break |
Break |
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10:20 |
Break |
Session 4 |
Session 6 |
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10:40 |
Session 1 |
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12:00 |
Lunch |
Lunch |
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12:20 |
Lunch |
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13:00 |
Session 5 |
Session 7 |
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13:30 |
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14:00 |
Session 2 |
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15:10 |
Posters Fast Forward |
Break |
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15:30 |
Posters |
Session 8 |
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15:40 |
Break |
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16:00 |
Session 3 |
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17:10 |
Closing |
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17:30 |
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17:40 |
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18:00 |
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Oct
8
8:30-registration 9:00-9:20 opening 9:20-10:20 invited talk (Session Chair: Takeo Igarashi) Exploring Directability, Ken Anjyo 10:20-10:40 break 10:40-12:20 session 1 Skull, Face, and Knits (Session Chair: Leif Kobbelt) The Craniofacial Reconstruction from the Local Structural Diversity of Skulls Yuru Pei, Hongbin Zha, Zhongbiao Yuan Reconstructing head models from photographs for individualized 3D-audio processing Matteo Dellepiane, Nico Pietroni, Nicolas Tsingos, Manuel Asselot, Roberto Scopigno Reconstructing 3D Shape, Albedo and Illumination from a Single Face Image Shu-Fan Wang, Shang-Hong Lai Knitting a 3D Model Yuki Igarashi, Takeo Igarashi, Hiromasa Suzuki 12:20-14:00 lunch 14:00-15:40 session 2 Image Editing (Session Chair: Marc Alexa) Perceptual Evaluation of Color to Grayscale Image Conversions Martin Cadik Distortion Optimization based Image Completion from a Large Displacement View Chunxiao Liu, Yingzhen Yang, Qunsheng Peng, Jin Wang, Wei Chen Example-based Multiple Local Color Transfer by Strokes Chung-LinWen, Chang-Hsi Hsieh, Bing-Yu Chen, Ming Ouhyoung Shape-simplifying Image Abstraction Henry Kang, Seungyong Lee 15:40-16:00 break 16:00-17:40 session 3 Moving Images (Session Chair: Chun-Fa Chang) View and Time Interpolation in Image Space Timo Stich, Christian Linz, Georgia Albuquerque, Marcus Magnor Sketching MLS Image Deformations On the GPU Yanlin Weng, Xiaohan Shi, Hujun Bao, Jun Zhang Shrinkability Maps for Content-Aware Video Resizing Yi-Fei Zhang, Shi-Min Hu, Ralph R. Martin Capturing Intention-based Full-Frame Video Stabilization Bing-Yu Chen, Ken-Yi Lee, Wei-Ting Huang, Jong-Shan Lin ------------------------------------------------------------------- Oct 9 8:30-registration 9:00-10:00 invited talk (Session Chair: Francois Sillion) Over-sketching as human video out, Marc Alexa 10:00-10:20 break 10:20-12:00 session 4 Subdivision & Segmentation (Session Chair: Wenping Wang) A Biorthogonal Wavelet Approach based on Dual Subdivision Hui Zhang, Guiming Qin, Kaihuai Qin, Hanqiu Sun Progressive Interpolation based on Catmull-Clark Subdivision Surfaces Zhongxian Chen, Xiaonan Luo, Le Tan, Binghong Ye, Jiapeng Chen Interpolatory and Mixed Loop Schemes Zhuo Shi, Shujin Lin, Xiaonan Luo, Renhong Wang Patch-type Segmentation of Voxel Shapes using Simplified Surface Skeletons Dennie Reniers ,Alexandru Telea Part-type Segmentation of Articulated Voxel-Shapes using the Junction Rule Dennie Reniers, Alexandru Telea 12:00-13:30 lunch 13:30-15:10 session 5 Non-photorealistic Rendering (Session Chair: Shi-Min Hu) Context Aware Terrain Visualization for Wayfinding and Navigation Sebastian Moser, Patrick Degener, Roland Wahl, Reinhard Klein Online Personalised Non-photorealistic Rendering Technique for 3D Geometry from Incremental Sketching Daychyi Ku, Shengfeng Qin, David K. Wright, Cuixia Ma A Hidden-picture Puzzles Generator Jong-Chul Yoon, In-Kwon Lee, Henry Kang Automatic Facsimile of Chinese Calligraphic Writings Songhua Xu, Hao Jiang, Tao Jin, Francis C.M. Lau, Yunhe Pan 15:10-15:40 posters fast forward (Session Chair: Takeo Igarashi) 15:40-17:30 posters ------------------------------------------------------------------- Oct 10 8:30-registration 9:00-10:00 invited talk (Session Chair: Nelson Max) Simulating the Appearance of Nature, Henrik Wann Jensen 10:00-10:20 break 10:20-12:00 session 6 Animation (Session Chair: Hiromasa Suzuki) Real-time Animation of Sand-Water Interaction Witawat Rungjiratananon, Zoltan Szego, Yoshihiro Kanamori, Tomoyuki Nishita Robust and Efficient Wave Simulations on Deforming Meshes Roland Angst, Nils Thuerey, Mario Botsch, Markus Gross Simulating Inextensible Cloth Using Impulses Juntao Ye Smart Motion Synthesis Masaki Oshita Local Volume Preservation for Skinned Characters Damien Rohmer, Stefanie Hahmann, Marie-Paule Cani 12:00-13:30 lunch 13:30-15:10 session 7 Rendering (Session Chair: Kadi Bouatouch) A Prism-Free Method for Silhouette Rendering in Inverse Displacement Mapping Ying-Chieh Chen, Chun-Fa Chang A Resolution Independent Approach for the Accurate Rendering of Grooved Surfaces Carles Bosch, Xavier Pueyo, Stephane Merillou, and Djamchid Ghazanfarpour Gradient-based Interpolation and Sampling for Real-time Rendering of Inhomogeneous, Single-Scattering Media Zhong Ren, Kun Zhou, Stephen Lin, Baining Guo Real-Time Depth-of-Field Rendering Using Point Splatting on Per-Pixel Layers Sungkil Lee, Gerard Jounghyun Kim, Seungmoon Choi 15:30-17:10 session 8 Illumination (Session Chair: Mikio Shinya) Caustic Forecasting: Unbiased Estimation of Caustic Lighting for Global Illumination Brian C. Budge, John C. Anderson, and Ken I. Joy Photon-driven Irradiance Cache Jonathan Brouillat, Pascal Gautron, Kadi Bouatouch Interactive Global Illumination for Deformable Geometry in CUDA Arne Schmitz, Markus Tavenrath, Leif Kobbelt Interactive Glossy Reflections using GPU-based Ray Tracing with Adaptive LOD Xuan Yu, Rui Wang, Jingyi Yu 17:10-17:30 closing ------------------------------------------------------------------- posters Effective Load Management Technique for AI Characters in Games Brian Tan, Gabriyel Wong Halftoning with Minimum Spanning Trees Kohei Inoue, Kiichi Urahama BiRes: GPU Framework for the Exploration of Tetrahedral Meshes Sebastien Barbier, Georges-Pierre Bonneau, Thomas Felix Esthetics-based Quantitative Analysis of Photo Composition Hong-Cheng Kao, Wan-Chun Ma, Ming,Ouhyoung Loop Subdivision Surface Fitting by Geometric Algorithms Yu Nishiyama, Masayuki Morioka, Takashi Maekawa CudaTess: Fast GPU-based Adaptive Tessellation with CUDA Michael Schwarz, Marc Stamminger Differential Geometry Images: Remeshing and Morphing with Local Shape Preservation Weiliang Meng, Bin Sheng, Weiwei Lv, Enhua Wu Real-time depth images from time-of-flight range and stereo image data Uwe Hahne, Antoine Mischler, Marc Alexa Strip Texture Synthesis and Manipulation Yuanting Gu, Enhua Wu Image Driven Shape Deformation With Styles Guanghua Tan, Wei Chen, Ligang Liu Target Normalized Matting Jaehwan Kim, Mankyu Sung Adaptive CPU Scheduling to Conserve Energy in Real-Time Mobile Graphics Applications Fan Wu, Emmanuel Agu, Clifford Lindsay Robust Principal Curvatures using Feature Adapted Integral Invariants Yu-Kun Lai, Shi-Min Hu An optimized algorithm for the point-in-polygon inclusion test without pre-processing Juan Jose Jimenez, Francisco Ramon Feito, Rafael Jesus Segura Algorithms for Inter-shape Mapping William Baxter, Pascal Barla, Ken-ichi Anjyo Intrinsic scale space on manifold Jia Pan, Chunhong Pan, Haifeng Gong, Qing Yang A Simple and Effective Model for Interactive Paper Folding Young-Min Kang, Hwan-Gue Cho A Particle-Guided Method for Animating Splashing Stream Water in Real Time Su-Ian Eugene Lei, Chun-Fa Chang |
